This was not my first time at this rodeo. I first read Dune
somewhere around age 15, and I re-read it (and its sequel, Dune Messiah,
and sometimes the third book, Children of Dune, and always the then-last book
in the series, Chapterhouse: Dune) many times. In fact it was
something of a yearly ritual of mine, to pick up Dune and whichever sequels I
chose during the holidays every year for a very satisfying re-read. I estimate
that I’ve read books 1, 2, and 6 at least a dozen times each, and book 3
perhaps half a dozen times. (I only bothered with books 4 and 5 once each; they
didn’t do it for me.)
However, life is short and there are so many great books out
there that I will never have time to read, and over the years I became a busier
person. When you only finish about a book a week, you become much more
selective about what you spend your precious reading time on, and you think
hard before going back to something you are already thoroughly familiar with.
So, I gradually lost my annual Dune habit. In fact, when my stepson became
interested in Dune earlier this year, I realized that it had been at least 15
years since I’d read it—maybe more; I think the last time was around the time the TV
miniseries came out in 2000.
It was time to revisit Arrakis.
For anyone who has not read Dune (and also, I hope, not seen any
of the screen adaptations—all of them so far are hugely problematic in my
opinion and I would be sad to think that they were your first experience of
this universe, though if you’re already a fan they’re worth watching)—for
anyone not already familiar with this work, the incredible thing, the thing
that impressed the hell out of everyone back in 1965 when it was originally
published and still impresses new readers today, is the world-building. Nobody
had attempted anything like it before, and damn few have succeeded since.
In Herbert’s universe, humanity has spread to the stars and their interstellar civilization is still recovering from a
cataclysmic war, the Butlerian Jihad, which resulted in a universal ban on
“thinking machines” (basically any computer at all). Humanity, partly as a
result of the jihad, has attained amount and degree of diversity that is
unimaginable by today’s standards. Some people, even some entire peoples, have
been genetically modified and/or deeply, intensively trained to take the place
of the thinking machines that previously made an interplanetary civilization
possible.
All of these people are knit together in a neo-feudal empire
ruled by a theoretically absolute ruler, Emperor Shaddam IV. He holds
the Landsraad (a political entity composed of all the noble houses under
Shaddam’s rule) and CHOAM (the Combine Honnete Ober Advancer Mercantiles, an
organization that controls all above-board trade in the known universe) in his
imperial pockets. However, his power is balanced by that of the Spacing Guild,
who hold an absolute monopoly on all interstellar travel, and a shadowy
sisterhood called the Bene Gesserit, whose motivations are hard to discern and
whose members are everywhere.
All of these organizations are completely dependent on a
highly addictive substance called melange, or more often, simply “spice.” Spice
confers health and longevity in small doses and a variety of utterly necessary
mental powers (no computers, remember? But interstellar civilization) in large
doses.
And this spice, it turns out, can’t be synthesized. It can
only be mined, and only on one planet: Arrakis, nicknamed “Dune” because the
entire planet is a deep-desert ecosystem, aside from small habitable areas near
the poles. Mining spice is incredibly dangerous; special mobile factories must
be flown into the deep desert, where they face constant danger from the
planet’s “wild” inhabitants, the Fremen; immense, unpredictable, and
astonishingly destructive coriolis storms; and, most of all, the planet’s
signature lifeform, the sandworms.
Sandworms vary in size from merely half a dozen meters to
large enough to swallow an entire spice factory in one gulp. And swallow them
they do, given the opportunity; the sandworms protect the spice sands. Always,
without exception, a sandworm will appear at any excavation site. The question
is when, and whether a given worm is sighted early enough for the mining
machinery and personnel to be safely evacuated.
Arrakis, then, is existentially important to the Empire, and
also extremely difficult to govern. As the story begins, Duke Leto Atreides has
just won Dune as a fiefdom from his enemy, the morally and physically
disgusting Baron Harkonnen. Leto, his Bene Gesserit concubine, Jessica, and
their 15-year-old son, Paul, all must leave their beautiful homeworld to take
possession of this incredibly tough nut. Of course it’s a trap; Leto and his
family are slated for betrayal and assassination. The noble duke nevertheless does his best to successfully govern Arrakis in spite of his powerful enemy’s
plots.
He fails, of course. (It would only be a mildly interesting
story if he succeeded.) But his son and concubine survive, spirited away to the
deep desert, which turns out to be more inhabited than anyone but the
inhabitants realized—and it turns out they have plans of their own for their
planet. The destiny of the entire human universe will hinge on one
fifteen-year-old boy and the fallout from an evil baron’s petty machinations.
This is a book that contains a vast civilization, a
carefully-thought-out planetary ecosystem, and a fascinating array of
characters. For me, though, it’s a book of moments. I can thumb through these moments in
my mind as easily, and almost as meaningfully, as my own memories. There’s the
moment when Jessica is overseeing the unpacking in their new home and trying to
decide whether she can get away with not displaying the portrait of her duke’s
father and the taxidermed head of the bull that killed him in the dining room.
The moment when Paul uses a compass, a few precious drops of water, and some
real Boy Scout ingenuity to save his and his mother’s life when they are buried
in sand. The moment when Paul and Chani meet and he recognizes her from his
dreams.
There are a thousand such moments in this book. Reading it is
like dipping my hand into a chest full of pearls and coming up holding a strand
where one perfect orb follows another, and another, and another, each one
deeply lustrous, and each following the next because how could it be otherwise?
I honestly can’t tell to what degree the vividness, clarity, and (once you’ve
read them) inevitability-in-retrospect of all the moments is a function of how
well-written the book is, and to what degree I feel that way because I read it
repeatedly at an impressionable age. I do know that inevitability is a large
part of what the book is about, and that Herbert won both the Hugo and the
Nebula for it in large part because he had created such a believable universe.
It’s considered a classic for a reason.
If you’ve never read this book, read it. If you haven’t read
it in a while, revisit it. It stands up to the test of time.
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